Automatic Curriculum Learning (AutoCL) for Hard Exploration Environments: Rubik's Cube as an Example
Written by Kamel Brouthen, Amir Almamma, Massi-Nissa Abboud, Azzedine Idir Aitsaid
A reinforcement learning study that uses the Rubik's Cube as a hard-exploration environment.
The work compares standard PPO, manually designed curriculum learning, and an online teacher approach based on an epsilon-decay-greedy strategy.